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Oh No we crashed

Oh No we crashed

Published by Edition Spielwiese

£15.00
Players: 3 to 6
Play time: 5 minutes
Ages: 8 years or older
Artist(s): Anton Firsik
Designer(s): Gilli Levy & Kundra Magnus
Published: June 01, 2026

Repair your ship before the oxygen runs out!

“Oh No We Crashed!” is a cooperative real-time game in which players jointly control an old, wrecked spaceship purchased from a shady dealer. During the flight, it turns out that the ship is full of broken cables and hastily repaired parts, and a warning light is constantly flashing. Suddenly, a planet is rapidly approaching, and the crew must race to prevent or at least mitigate the impending crash. Of course, this doesn't work!

 Communication, quick reactions, and teamwork are crucial to saving the ship and minimizing the crash. Playing time is extremely short and intense, usually between 1 and 5 minutes. The game is suitable for 3-6 people and is designed for children ages 8 and up. 

The rules are simple, so you can start playing right away; ideal for parties, families, or as a break-up game. There are ten different planets with different challenges, ensuring plenty of variety. The authors are Kundra Magnus and Gilli Levy, and the illustrations are by Anton Firsik. The goal is to arrive on the new planet together as safely as possible—or crash spectacularly together.

How to play:

  • The Setup: The spaceship standee goes in the middle of the table, surrounded by face-up system cards. Component cards are scattered face-down around them.
  • No Turns: Everyone plays simultaneously at a frantic, chaotic pace.
  • The Two-Hand Rule: Each player can only use their physical hands to flip over component cards, and you are strictly limited to holding exactly one component card per hand.
  • Matching Parts: Each system card requires a specific set of 3 matching color-coded components. Once players gather the correct 3 parts, they flip the system card upside down to mark it repaired.
  • Winning & Losing: If your group patches up every single system card before time runs out, you win. If the timer hits zero, you run out of air and lose.

Inside the box:

  • 110 Cards
  • 1 Rulebook
  • 1 Spaceship Standee
  • 1 Hitchhiker's Handbook

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